Survey: The Yard

UX DESIGN SURVEY

Strategy

  1. What do you want to get out of your project?
    An app that uses engaging interactivity to illustrate the data set (the characters on the yard and their relationships). And hopefully something I can use in my portfolio!
  2. What do your users want to get out of your project?
    This show isn’t really that well-known in the states although it’s won some awards in Canada. I want to make an app that’s fun to use and creates some interest in the show.
  3. Who are your users?
    Young adults, especially people who watch a lot of internet TV. The content is funny but pretty grown-up. 
  4. How would you measure the success of your project?
    I think it will be successful if I can create the right structure for it, and if it’s clear and simple to use, and easy to visualize from the mock-ups.

Structure

  1. How can you divide your content into categories?
    The characters in the show are all divided into groups (Nerds, Jocks, Rope-Skippers), which is a natural category. There are girls vs. boys (gender), which an entire episode is dedicated to, as well as The Good Guys vs. The Bad Guys (protagonists & antagonists). There are kids who are siblings, kids who hold hands, and kids who do business together; so relationships are another category. There are also Popular Kids vs. Unpopular Kids, which could be another category too.
  2. What sort of meta information can unite some or all of the content?
    The entire show takes place in The Yard, the playground of the school in the mockumentary, and each kid has a clearly-defined role in his or her “organization”. The yard being mapped out visually on the app will show every kid in relation to each other and unite everyone. The biographies and relationship rhizomes are secondary information.
  3. Does your structure facilitate exploration?
    An interactive map of the yard will have different features to encourage to user to explore, while supplying a structure to help them navigate the system. I want to make it fun to explore on that map and easy to get around the secondary information pages.
  4. Would your structure support only 5 people? 100 people? 1 million?
    I’m thinking of having some sort of symbol for each of the characters on the playground, so it would technically be able to expand to infinity. The playground would just get bigger and bigger. 

Scope

  1. What sort of functionality would your project need to be successful?
    It needs to have a clear navigation system, as well as the hidden extras to make it interesting. The characters need to be labeled (maybe a tool tip when you click on them) so that the user can find the one they’re looking for. I also think it’s going to be important to consider how the secondary information comes into play as well as how the user can exit that and return to the home page map.
  2. What functionality would be nice to have?
    It would be nice to have a zoom on the map, or to be able to ‘zoom’ around the playground illustrations with your finger on an ipad and see different aspects of the playground. Some light animation would be fun too.
  3. What is the primary content of your site?
    The Yard itself, and the experience of the kids in the yard. Letting the user walk through the playground and interact with different parts of it (buy a black market pb&j, write a note to one of the popular girls, throw a water balloon full of pee at a bully). Each interaction would have a question (Choose Your Own adventure style) and once the user gets through all the interactions, it tells you what group you would be in.
  4. What is the supplemental content?
    Character bios, relationship rhizomes, connections between different groups
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