Strategy

Strategy
What do you want to get out of your project?
I would like to build a solid foundation for a strategy based iPad or iPhone app that informs users about Boardwalk Empire, but doesn’t shove information down there throats with too much trivia.

What do your users want to get out of your project?
I want users to have a interactive experience and try to build up cities and expand their “empire”. as well as testing their trivia knowledge with quizzes about prohibition and Boardwalk Empire 

Who are your users?
Younger people that are interested in playing strategy based and RPG games. Also fans of Boardwalk Empire

How would you measure the success of your project?
If I can create a pleasant user experience. clarity and usability are factors in  success 

Structure
How can you divide your content into categories?
Making the user choose a side at the start of the game will divide categories nicely. Most mission that the user will partake in will have some trivia questions involved.
What sort of meta information can unite some or all of the content?
Boardwalk Empire, Prohibition era, mafia, moonshining?

Does your structure facilitate exploration?
I would like there to be a map where the user can land on…. and must progress through challenges to expand territory on map. 

Would your structure support only 5 people? 100 people? 1 million?
it supports 1million people playing it separately? i guess it could be online interactive or something? 

Scope
What sort of functionality would your project need to be successful?
Easy navigation, Fun, It should be able to grow. 

What functionality would be nice to have?
building empires, like houses and bootlegging outlets. to watch your empire expand and not just saying you’ve purchased a house. Live motion. Maybe first person shooter games or something.

What is the primary content of your site?
Bootlegging and building empires. 

What is the supplemental content?
facts about prohibition, Boardwalk empire, and Gangs.

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