User Flow Considerations – How much choice to give?

Tried to incorporate text into mine because my handwriting is illegible!



This one is about following a specific character through the timeline, though I’m not sure that would be as plausible as the others (in real life) because having to alter the timeline for every character available. Not super scale able but each person has a good chance of having their own experience.




In this one we start right into the story and can explore each segment, characters, factions, etc in the section we unlock until we make the next choice on the timeline to go to the next section. The timeline grows until we can see the full thing.


In this flow, we have an option to start with the full timeline if we just want to explore or play through the game more or less like the userflow before this one.



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