Here it is:
Pretty fun bit of work. I happy with the idea I had even though I kinda felt like it didn’t have a ton of different interactions and options. I would have like to explore the system that would link to mine that would feed it user’s favorite teams. That’s what I would have done with more time, design the phone/online app that allowed the user to select the teams they wanted to watch. As of now I am kinda assuming the user would magically have their teams of interest already selected.
Also different sports would have more games per week than others, I have designed my presentation around the NFL in which teams only have a game every week. So the list I have set up and how it would work for the NFL is it would represent the weekly games, once the week was over it would reset for the next week. With the MLB for example there might be 3 games during a week for a team so representation in the list fashion I have set up might get lengthy and I would need to come up with a way to represent dates of games and so on.
Representation would vary for each sport in a few ways for some and many more for others. This would be another aspect that could use more developing and time. Even with those two aspects that I would like to see pushed further I liked coming up with a tactile interface that could work with a futuristic visualization device. I found it fun to dream up something I would definitely use and could be possible make in the future.
This is a ring with a simple interface that allows users to control visualization of game scores they are interested in on a futuristic set of classes/eyewear.
The purpose for this:
- Make it easier to view score updates and access basic information about individual games in a discrete fashion.
The function of this:
- It vibrates to let users know when an important update as occurred in one of their games.
- The ring is controlled by a rotating band that is sensitive to touch and a lock/unlock switch on the side of the ring.
- Controls the app on the eyewear.
- App Controls are: double tapping for selections, and scrolling wheel for going up/down in the games of interests list. After double tapping to get into the extra information window about a game, double tapping is the back to list window command.
For my prototyping I used the only idea I could think of to test my product and why it’s interface could be useful. While in Eugene for Thanksgiving I asked a few of my sporty family members to try to keep track of all the times they thought of an instance they wished they could look up a score or other information about a game. I had them write the major topic, the minor topic, the way it was brought up, and where in the house they were when it came up onto tablets like these below. This was to illustrate the areas where my ring would be a helpful tool and although I really didn’t get any situations you couldn’t just check a phone the idea was that my ring would be quicker and wouldn’t interrupt the conversation as much. It would also help in situations where a phone would be difficult or impossible to use like washing dishes and watching a game at a stadium when you don;t have much room to move.
The photos I show further down illustrate a few instances the scoring would be advantages to other forms of checking game information.
These comps show the user interactions with the Scoring and more locations for possible uses.
Describe what your interface does in 2 sentences or less.
The device finds and displays damaged or non-functional components of a computer to a repair guy. Then displays major info about components, repair options, buying locations for specific parts, and tutorials for the required fixing.
Who would use your interface?
Tech repair guys/girls in a high computer use business.
What would they hope to gain?
Easy access to the info they need to be able to buy and repair components in a computer.
What is the context/environment in which people will use your interface? Would it be used in public/private? Alone or in groups?
An private office most likely and mostly alone or with the computer’s owner.
What sorts of physical items might a user have to interact with?
A solid puck or cube.
What questions do you need answered about your interface to see if it is necessary or effective?
Would it save enough time to be worth the investment in such an expensive piece of technology?
Techrep is a device (shaped like a puck) that makes tech repair for large operations easier and quicker for those repair guys. The puck is placed onto what ever computer (laptop & desktop displayed in storyboards) and it analyzes the system. It then displays in a 3D board the major components (power supply, hard drive, mother board, RAM, speakers, etc) and shows where the issue/s are located. Repairs options and more in depth info then can be accessed as well as ordering options to buy new parts.
I had a difficult time finding interfaces similar to what plan on designing partially because 3D projection is still being researched but this is what I found.
Tech mechanics finding the problems the old fashion way by taking the computer apart to find the issue. You know with tools and stuff.
Software on the computer that needs repairing is probably the most prevalent form of “find the issue for me” in use today. Though it doesn’t do much good if you can’t get on your computer to run the software.
The last thing I could think of was another old way to find out where your problem is and it is just plain old finding and reading about the specific problem in a book. It would be more useful than the above interface if you couldn’t get onto your computer but is difficult to pinpoint your exact problem and if the problem is just an occurrence for your computer model, year, brand than your kinda screwed.
After reading that article I thought I would post this. In Superman: Man of Steel the most recent Superman movie the interfaces depicted in use on Krypton seem to employ a lot of touch operation to manipulate the 3D projection seen above. Bret Victor, the writer of the rant article would probably love the people who imagined this sort of interface in use in a futuristic, high technology society. Anyway, thought it was worth pointing out.
I missed the class with the discussion on the 3+ technologies/concepts but I tried my best to keep some of these realistic but a few are way out in case that is what was discussed.
Tapedeck-like music player
Movement triggered video billboards
Button operated rotating storage shelves
Car lock remote
Button controlled locking restraint
Auto-doors triggered by movement scanners
Manual food mixer
Controller for Pong the game
Traffic guidance lines
Holographicly projected interfaces from chairs
Arm rest button controls on chairs
Ship status & simple operations systems (speech recognition)
Ship status and complex operations long table (touch)
Plant from EVE to Axiom button
Captain’s object analyzer
Escape pod command desk
Escape pod internal flight controls (touch)
Autopilot wheel button controls
UI element analyzation:
The captain’s object analyzer is probably the coolest element I saw. It allows the captain to drop an item within the scannable area (as long as it fits) and a system determines what it is and breaks it down for him. He does a couple bits of dirt and the ship’s computer system vocally tells him about Earth and this leads him to become more interested in the dirt and he starts to spout off really simple questions about common activities we do today. This could be a useful interface and part of the system is kinda already in use in smart phones and computers in the form of voice commanded personal assistants and knowledge navigators such as Siri for iOS. But an analyzer system to take something physical and translate it’s attributes into data the computer can use and then enable the user to learn every aspect about it would be awesome. Say I don’t know what type of paper or ink were used to make a poster or business card. I just toss it into this analyzer and it spits the important info at me, then I can choose to investigate the points I found useful like inks and papers. It’s one major weakness of coarse would be the scannable area couldn’t be infinite so the manufacturers would need to sell multiple sizes of the mechanism. Would be sick so get started scientists.