Phillip’s Project 3







Experience Prototype + Comps

So for my experience prototype over the weekend, I did something kind of dumb, but it did allow me to cut down a part of my project. I tried to mimic/recreate the experience of sitting down in a barber chair in front of my “smart” barbershop mirror. I taped 3 different remotes/controllers to the right arm rest of an office chair, which I wheeled into my bathroom in front of my mirror. I used my sister to test it out on, which I dressed her up in a barbers apron that covered both her and the arm rests so she could feel out each remote to see which one felt more natural to use.

Once I completed the test, I realized how useless it was because obviously the simpler remote/controller would win out each time. But it allowed me to discover that I possibly didn’t need a controller for the user to use while sitting in the barber chair, and also the user of the mirror would ultimately just have to be the barber himself (since he’s gonna be mastering the mirror anyways, and having new customers who’ve never used it before potentially delay their haircut in trying to use it themselves).

I also discovered that since there’s a pretty good distance from the chair to mirror, it was bothersome to have the customer lean forward to try to touch the mirror if it was a touchscreen anyways.


So to solve the problem of having the user being able to control what kind of hairstyle he wants, as he enters the barbershop he will be handed a tablet sized device where he can browse and save different hairstyles to his liking and also check-in to his appointment or be added to the “waiting list”. Whatever he enters into the device (saved hairstyles, his name, etc.) will be loaded up on the smart mirror when he sits down to the barber chair. From there, the barber would select the different hairstyles that were loaded so he can preview them on his head.





  • Describe what your interface does in 2 sentences or less.
    A barbershop mirror that allows customers to preview cuts live on their head (or face) before actually getting it cut by the barber.
  • Who would use your interface?
    Barbershop customers and/or barbers.
  • What would they hope to gain?
    Confident commitments and exploration to haircuts/hairdos before getting them done.
  • What is the context/environment in which people will use your interface? Would it be used in public/private? Alone or in groups?
    Inside barbershops, between the customer and his/her barber.
  • What sorts of physical items might a user have to interact with?
    A touchscreen on the mirror glass, or possibly a controller/track pad on the barber chair so the customer can use the mirror while still sitting.
  • What questions do you need answered about your interface to see if it is necessary or effective?
    I’m wondering about the distance between the mirror and the customer as they are sitting in the chair. Will he/she be able to reach the mirror to touch it? If not, should I put some sort of controller that will allow the user to use/navigate through the interface while he’s sitting? Or will this just be used by the barber who is already standing?

Barbershop Mirror + Research

I don’t have a name yet for the barbershop mirror, but here’s the storyboard:Image


Similar interfaces/ideas to what I’m doing:

1. Image

This is an augmented reality virtual mirror for previewing clothes. Pretty useful, because all of this is for online stores, so you can preview stuff on yourself before you actually purchase it. It’s similar to mine because of the interface, and also gives the user multiple choices to go through and pick whatever they want to preview on themselves.

2. Video:


Kind of similar to the one above, but this one lets your preview clothing from all angles, so it gives you a live preview from whatever pose/angle you look at yourself in the mirror. I feel like with hair, this is important since only having a frontal view isn’t good enough if the person sitting down to get their haircut isn’t fully committed to a new look. He/she would want a perfect preview before making that decision.

3. Video: (go to 1:59 if it doesn’t take you there initially)Image

The Sony Playstation 4 uses augmented reality for their “Playroom” feature that lets users play with robots on screen and actually “touch” and interact with them. I think little details like this, maybe having the person in the barbershop chair going thru different hairstyles being able to “touch” or flip their virtual hair would give the mirror another bit of realistic detail.


Sci-fi Movie + 9 Ideas

So I watched Back to the Future II, and these were some interfaces I saw:

• 3D/hologram ads that interacted/jumped at you realistically.

• Power lacing shoes: shoes that automatically laced themselves.

• Smart jackets: self-drying + smartly custom fits to your body automatically.

• Computer Simulacrum: AI computer program designed and programmed with human likeness/behaviors.

• Live updateable print newspapers

• Fingerprint scan doors (no need for doorknobs to open them).

• Fruit dispenser: had a voice user interface.

• Smart glasses using augmented reality to display information while driving.


Analyzing the jacket Marty had in the future, it’s a pretty neat idea. A one size for all jacket that is smart enough to automatically custom fit to your body size and know when it’s wet. Although I wish I had one, there were some flaws to it. One being that the self-drying function was very loud and annoying, which would be very unpractical to use in most situations since it was like having 10 hairdryers going off at once inside your jacket. The second would be that the computer voice (in my opinion) is sort of unnecessary because why would you need a voice telling you out loud that your jacket is drying when you can already hear and feel it doing so. Lastly, from an aesthetic and subjective opinion, the jacket is really ugly and bulky.


9 ideas/concepts:

• Smart clothing: maybe specifically shirts that would keep you comfortable during whatever weather it is outside. The shirt would be smart enough to adjust to the weather, and know when to do so without you telling it to.

• A digital weather simulator window (I don’t know if this is the right name for it), but basically a window you’d have in your room or office that would display and simulate outside weather of your choosing. Might help for busy days where you would display bad weather outside to motivate you to stay indoors, or during mornings when you want a sunrise to calmly wake you up. (Augmented Reality)

• Smart pan/grill: Would let you know when something’s perfectly browned on the other side so you don’t have to guess and flip it too early or soon. (for steaks, burgers, etc.). Would also help avoid burning food.

• Barbershop mirror: Uses augmented-reality. You can view different cuts/styles through the mirror as you sit down before you actually get your haircut. Helps avoid bad haircuts/mistakes (unless you have a terrible barber of course).

• Tattoo viewer: similar to the idea above, uses a mirror (or maybe glasses) using augmented reality so you can view tattoos on your before you permanently get inked with a bad one. Would also tell you levels of pain depending on the area you’re getting inked.

• Font glasses- identifies fonts/type in real life from any object, sign, magazine, etc. If it can’t, it would suggest you the closest font to whatever you’re analyzing.

• Interactive restaurant tabletop- View what food would look like in front of you through the interactive table you’re sitting at before you order it instead of guessing and ordering based on what “sounds good” from the menu. Would also recommend you things based on what you like/dislike. (Touch Based Interface)

• The self-defense glove: Your hand gestures will keep you safe and out of danger. Use the gun pointing gesture with your index finger extended to use your weapon for self defense:


Use your thumb and pinkie to use your phone to call for help:


• A smart pitcher: Lets you know how much liquid/ingredients to add to make the perfect drink. If you accidentally add too much of something, it will tell you how much more of the other ingredients to add until it balances out.